Director / VFX Artist / 3D Animator / Cool Dude

Calvin Serrano

Writing, Directing, Editing, VFX & Color Grading

Davis Schulz

Starring, co-writing, co-editing, co-sound design

Rachel Degen

Starring

Judy Mai

Production

Khoi Chau

Cinematography

Dominic Heim

Lighting

Blake Worrell

Sound design, foley, original music & sound mixing

Vivien Hoai Ly Becker

Costume

Ayla

Makeup

Fewjar (Jakob Joiko, Felix Denzer, Andre Moghimi)

Music ("Plottwist" & Worth It")

💡 Directing 3D Movies

​This short-film for the Gamechangers VALORANT tournament was directed and produced by me in the span of 25 days.

I directed a female athlete for the motion capture data to make sure the movements feel strong and impactful.

The goal was to tell the story of two teammates fighting through a tournament. They are on their own at first, but use their talents to help each other survive and get to the end boss.

Calvin Serrano

Directing, Concept, Editing, 3D Animation

Ju Yong Kim

Concept, 3D Animation

Erik Rülicke

3D Animation, Mocap, Compositing

Jan Contopidis

Sound Design & Mix

Khoi Chau

Color Grading

Jillian Wellington

Mocap

🧪 Skills

Have a look at my additional skills and passions.

🔥 Have You Seen VFX Like This?

I'm best known in the industry for my work in visual effects and 3D animation.

Nothing is impossible with visual effects. That's why I invested a lot of time learning a wide range of tools and techniques to have the skills for realizing the most complicated and mind bending visuals even with a small crew and budget.

Even though I've worked and lead big teams of VFX & 3D artist, my approach is always focused on being efficient and fast.

In this official music video for the hit game Cyberpunk 2077, I was in charge of creating all of the performance shots of the band Run The Jewels.

That included creating the cyberspace 3D environments, camera animation for the bolt robot arm, animating 3D robots and compositing green screen footage.

🔫 Epic VALORANT 3D Animations

I've had the opportunity to work with RIOT games on a lot of VALORANT content. Especially for eSports events and promotional material.

These projects were always great, because I had access to high quality 3D assets. That way I was able to create some of these shots in only a few hours. A lot of the content was actually for daily tournament coverage videos that I worked on with Goodboy Creative on sight all over the world.

🥽 Creating VR Experiences

I am very interested in virtual reality and actually use it for fitness and entertainment almost daily.

So when the famous japanese artist Sebastian Masuda approached me for a collaboration I quickly came up with the idea of transferring his art style into a interactive VR game.

My main goal while programming the game in Unreal Engine was to make every action by the player feel big and impactful by providing all the actions a player would think they are able to do using hand-tracking, while surprising them with interactions that even exceed expectations in a satisfying way.

When the Museum of Art Pudong started showing interest in this project we scaled the experience down a little bit to make sense for the museum visitors. In 2021 it was exhibited for 3 months.

📺 Full-Scale Video Productions

I cofounded the production company MORI, that specializes in combining live action with computer generated productions.

We built a team that is ready to tackle almost any project getting thrown at us.

Check out mori.exposed for more info.

🎥 Filming Emotion

I've been the DoP and camera operator for music videos, commercials, live performances and short films. My style is energetic and stylized. Using film theory and visual language to direct the viewers attention and the emotional message is always front and center for me.

I am experienced in doing long, intricate one shots where I react dynamically to the action. This way musical performances translate very well to video.

🤩 The Most Emotional Esports Movie Ever

Together with Goodboy Creative and RIOT Games, I've worked on this epic Esports short-film from concept to final. We shot it in New York & San Francisco over the course of 2 days.

I developed a unique approach of filming and editing the dark void environment, since I knew we wouldn't have a lot of time in post-production. This was a close collaboration with the production company, who trusted me enough to let me decide how and where exactly we should get the footage necessary. Thanks to this I was able to finish all the visual effects in only 3 days.

🥇 Winning a 3D Animation Challenge

When I find time it's always a joy to participate in challenges. For the Endless Engines challenge by Pwnisher (Clinton Jones) I was inspired to recreate the feeling I got from playing a old videogame called Rollcage.

My entry to the challenge made it into the Top 100 compilation, which is a great accomplishment considering there were 4280 entries. Seeing well established 3D artists react to my creation live was also quite the special experience. 💖

🎉 Putting On a Show

Together with some friends I built a art gallery and design store in the heart of Berlin. We used the space to exhibit art from us and our friends.

I organized and took part in a bunch of projects here. Whenever I invited a artist for a project I made sure there was some unique twist that I could provide to the idea and event.

🎶 Makin' Tunes

Making music helps me to relax, it's a very nice process since I don't need to plan or organize anything to do it. It's instantaneous creativity, which is a nice break from my usually heavily planned projects.

I don't consider myself a musician since I never had any form of training, but I did get the opportunity to create soundtracks for my friend's projects in the past.

🎓Welcome to Calver, the online school for DIGITAL CREATIVES.

You will learn to use the up and coming tools for digital creation.

Most schools teach the industry standards, but in our rapidly evolving times many standard tools fall behind in capability and relevance.

Our approach is much more adaptive and modern, so you can learn the most current workflows and technologies to stay on top of the game and offer unique solutions to problems.

LEARN MORE

Hi, I'm Calvin Serrano. 👋🥵

Born in 1995 and raised in a small town in Germany,

I began playing with my parents camcorder at 14, I started writing and filming movies with my friends and didn't put it down until I got one for myself.

When I was around 17, I started getting into VFX and 3D Animation and at 19 I moved to the big city Berlin where I could pursue the filmmaker Lifestyle full time. There, I works as a VFX and 3D Artist on International Music Videos, Commercials and Movie Productions, as well as directing music videos and shorts on my own.

I strive to maintain a creative and productive environment where bringing original ideas to life is easy and fun.

📯 Reviews

What do professionals think?

Mike Diva

Director at SNL (New York)

Calvin’s like my go-to VFX wizard – a Swiss Army knife who always find a way to pull off whatever crazy thing I throw at him. He doesn’t just get the job done; he adds his own flair of style and humor to make it uniquely awesome. I know I can always count on him to take my ideas to the next level..

Josh Frackleton

Director (Los Angeles)

I've had the pleasure of working with Calvin on a dozen projects, and I'm constantly amazed at his ability to produce incredible work at blistering speeds.

He has a highly creative mind, and thrives in situations that require expressive, exciting and hyperbolic filmmaking. I love having Calvin on-set as a VFX supervisor, making sure everything we're capturing in-camera is correct for post.

In addition to being a great artist, Calvin is a highly-effective team leader, capable of managing entire VFX/3D teams.

Karl Richter

Director & Writer (Los Angeles)

Calvin is one of the most collaborative artists I’ve ever had the pleasure of working with.

We brought him on to a project that had insane deadlines asking way more than we should have (as usual) for hundreds of deliverables (God bless social media). We were doing long form commercials for one Client and every single project required VFX, while some required VFX on every single shot. That was outside of all of the end-graphics and title requirements, which, classically, changed at least ten times at the 11th hour on every single film.

Calvin lead his team not only to get every deliverable across the finish line on time, but with flying colors. His attention to detail is somewhat staggering given the variety of material we were creating (each film was unique) and he always offered up something that looked great, fulfilling the images in my head that exceeded my expectations.


Despite our needs and our Client’s needs, he found a way to problem-solve on everything while maintaining a never-ending level of patience required when it comes to the last crucial finishing steps.

The work we delivered blew away the Client, which in the end, is our primary goal.

It was my pleasure working alongside him and I would highly recommend Calvin and his team to anyone who needs a great creative collaborator and creative Producer, especially under severe time constraints.

Daniel Williams

Cinematographer (Los Angeles)

Calvin is a pretty magical dude. He’s always calm under pressure and cares more about doing a good job than anything else. He’s as humble as he is talented which is saying a lot. He always puts a smile on everyone’s face and is professional as hell. I love the guy.

🎨 Art Gallery

Have a look at these artworks I made, some of them are personal projects.

Hi, I'm Calvin Serrano. 👋🥵

Born in 1995 and raised in a small town in Germany,

I began playing with my parents camcorder at 14, I started writing and filming movies with my friends and didn't put it down until I got one for myself.

When I was around 17, I started getting into VFX and 3D Animation and at 19 I moved to the big city Berlin where I could pursue the filmmaker Lifestyle full time. There, I works as a VFX and 3D Artist on International Music Videos, Commercials and Movie Productions, as well as directing music videos and shorts on my own.

I strive to maintain a creative and productive environment where bringing original ideas to life is easy and fun.

Impressum
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